Sunday, December 13, 2015

11/9 update

This week I did some research and figured out how to make a text box work. I found someone else who had a tutorial on it, copied their code, then spent a lot of time getting it to work. The text appears letter by letter and moves onto the next set of dialogue when you click. The text is in the standard game maker font and is white, but it works against the textbox I made. It also makes the box disappear when the text has finished. With the text there was a lot of trial and error, but I learned how to do a little bit of simple coding out of it. Once I got the code down once, I can just copy it for each set of dialogue and change the text the character is saying. The code took a while to figure out because there were a lot of tutorials that taught the same thing but with different codes, but eventually I found one that worked after I spent more time debugging it. To create the text, I had to make each textbox and object and then each object gets three pieces of code.

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